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Ancient Technical Machine [Steel] (86) Uncommon

Ancient Technical Machine [Steel] (86) Uncommon

Trainer
Technical Machine - Evolves from null
If the Defending Pokémon has a Poké-Power or Poké-Body, choose up to 2 basic Energy cards attached to 1 of your opponent's Pokémon and attach them to the Defending Pokémon.
Attach this card to 1 of your Evolved Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Ancient Technical Machine [Steel].
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Ancient Technical Machine [Steel] (86) Uncommon
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Trainer
Technical Machine - Evolves from null
If the Defending Pokémon has a Poké-Power or Poké-Body, choose up to 2 basic Energy cards attached to 1 of your opponent's Pokémon and attach them to the Defending Pokémon.
Attach this card to 1 of your Evolved Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Ancient Technical Machine [Steel].
Ancient Technical Machine [Steel] (86) Uncommon | Hobbiesville